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本課程以「從自我經驗到空間概念」為核心,透過遊戲化設計方法與 AI 輔助設計思考,引導學生從英文名字、個人記憶、生活經驗、情緒感受與職場觀察出發,進行設計元素擷取、色彩與音樂聯想、點線面構成、線條找形、空間敘事與概念模型推進。課程強調「感受—聯想—轉譯—操作—表達」的設計邏輯,協助學生理解設計並非單純造型創作,而是透過觀察、分析、選擇與修正逐步形成空間概念。課堂將結合手繪、紙材模型、光影測試與 AI 提問輔助,訓練學生將抽象概念轉化為具體的設計動詞,如進入、延伸、推拉、包覆、穿透、層疊與展開等,並最終完成一件個人概念模型及上視圖、正視圖、側視圖之三視圖繪製練習。本課程適合二年制在職專班學生建立基礎設計方法、空間發想能力與設計表達邏輯,並與未來室內設計、建築設計及實務專題銜接。
《 課程簡介 -- English 》
This course introduces fundamental design methods through a process of transforming personal experience into spatial concepts. Designed for students in a two-year in-service undergraduate program, the course guides learners to develop design ideas from their English names, personal memories, emotions, daily observations, and workplace experiences. Through game-based design exercises and AI-assisted design thinking, students will explore element extraction, color and music association, point-line-plane composition, image discovery from abstract lines, spatial storytelling, and concept model development. The course emphasizes a clear design sequence: sensing, associating, translating, making, and communicating. Students will learn that design is not merely the creation of form, but a process of observation, analysis, selection, testing, and refinement. Classroom activities integrate hand drawing, paper modeling, light and shadow experiments, and AI-supported questioning to help students translate abstract ideas into spatial verbs such as entry, extension, push and pull, enclosure, penetration, layering, and unfolding. By the end of the course, students will complete an individual concept model and practice drawing its top view, front view, and side view. The course aims to strengthen students’ foundational design thinking, spatial imagination, model-making ability, and visual communication skills for future interior design, architectural design, and practice-based projects.
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